


It is important that you do this because the more that you use Zbrush, the more confident and at home with it you will become. I would like you to practice what you learn in each lesson, either on the model we are doing, or on one of your own. This will help us cut down the length of the series a little and will also make sure that as a new user you get the most out of these lessons.

(Plus you’ll end up with a finished digital sculpt that will give you the confidence to approach you own projects in a similar manner.) I will be assuming that, at the very least, you have read the basics of navigating in ZBrush from the Zbrush help files. The reason I’m splitting the full project into 7 parts is that we can take it at a beginner’s pace and cover as much ground as possible for people totally new to Zbrush. We will be starting with a basic Zsphere base mesh that we will create ourselves and we’ll use this as our starting point for sculpturing and finally adding texture to. In this series we will be working our way through the basic process of creating a creature bust, taking it to completion by the last article (Fig.01). These articles aren’t meant to take the place of either the help files, or proper training, but should give you an excellent starting point to get you into the world of ZBrushing. The Movies have been zipped up Chapter 06 033 and the file is 1.92 gig You can also download the seperate movie files at the end Chapter 07 038 of this ebook Beginner’s Guide to ZBrush Chapter 1 Created In: ZBrush Introduction In this series of 7 articles, I was asked to produce a beginner’s guide to Zbrush which assumed that the user does not know a whole lot about the program or how to use it. Contents Chapter 01 003 Chapter 02 010 Chapter 03 015 Chapter 04 021 Click on the Icon below Chapter 05 027 to download the movie files supplied for this eBook.
